

I'm reverse-engineering and hacking F-Zero (SNES)! I should have saved it into the favorites.) (There was also another one with good info but I can't seem to be able to find it again. Hacking music can be easy if you know what you're doing, I recommend you take a good read on the following website: Of course the song was too big, so it actually took the place of two F-Zero songs (that's why I only did it as an SPC file). This one was easier because Earthbound has the exact same N-SPC version as F-Zero, all I had to do was paste the song's data and readjust the pointers and instruments.
#MARIO KART 7 ROM HACKING PLUS#
At the moment of writing, the Hack Store hosts 42 CTs, plus 13 Texture Hacked Tracks (plus a whole lot more custom stuff). I've done some work with the music of F-Zero, which also uses the N-SPC engine, for example:Ī pretty good attempt in porting a song from F-Zero X, using a MIDI by Midiman10 as a base.Ī port of a song from Earthbound into F-Zero (SPC file). We have been playing around with Mario Kart 7 Hacking since September 2014, and weve got very nice results.

I'm almost 100% sure SMK uses the N-SPC sound engine, since it's a game made by Nintendo. If you're thinking about porting songs from other games it's easier, unless the chosen game doesn't use the same sound engine as SMK. If you're thinking about composing songs, you'd probably have to do it by hand. Mario Kart 7 Code.bin <- (10,000 VR) Ideal for online usage Code.bin <- (99,999 VR) Directions Step 1: Computer Chose one of the code.bin and downloaded Copy Code.bin to the root of the 3DS SD Card.
